Project 2B: Interior Render

Project 2B: Interior Rendering

1. Online download the furniture for apply in the building.

2. After download the file, import the .3ds file to 3ds max then adjust the scale, angle and locate to the location.


3. After done insert the furniture, assign material to the furniture. 

4. Insert the camera, adjust to eye level.



 5. go to v-ray setup change some setting.



 6. Create the v-ray > v-ray light to the building and also apply the standard > target direct into the building.
Start render.


7. Before render go render setup > v-ray > image smapler >filter > Mitchell-Netravali then start render.





8. Open in Photoshop and insert and edit the background, human, shadow. 











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